Xbox aim to wring more cash out of the games they've not cast into oblivion by launching new licensing arm and handing Minecraft to ex-Meta monetisation lead

"Our ambition at Xbox is to be the number one entertainment company in the world"

Image credit: Microsoft

Xbox, currently in the midst of multi-round mass layoffs as part of a plan to let a final total of 3200 people go, have announced a new arm of their business which is firmly aimed at milking more cash out of its blockbuster game series via licensing deals. That likely means more stuff along the lines of the recent money-making Minecraft movie and Fallout TV show, though apparently not money-making enough to convince them their game-making business didn't need slashing to the bone. Meanwhile, Minecraft developers Mojang have a new boss who previously spent a decade working on Facebook at Meta.

Scientists found Homo erectus 200,000 years earlier than expected

Archaeologists from La Trobe University have described 18 newly published hominin fossils from South Africa, including a second skull fragment belonging to Homo erectus. The discovery adds stronger evidence that the species was present in southern Africa 2.0 million years ago, about 200,000 years earlier than traditionally believed.

Council Post: What I Learned Running Two Companies That Solve Two Halves Of The Same Problem

Phil Portman is a serial entrepreneur and the Founder & CEO of Textdrip — a small business SMS marketing tool to automate SMS campaigns.

Contrast Hemispheres

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A few years ago, someone asked me what my two companies have to do with each other—how they’re related. I didn’t have a quick answer because on paper, they both look like they belong in different worlds. ​One company helps businesses send automated text messages to their customers. The other one helps businesses identify if a phone number is even read before they send a text message or call it. ​

Hellraiser: Revival Review

From the opening scene of Hellraiser: Revival, in which an intimate moment of sexual fetishism goes horribly wrong for its hero and his lover, this survival horror adventure inspired by Clive Barker’s bloodsoaked ode to BDSM makes it painfully clear that it’s not for the squeamish. So graphic is its ebb and flow between blasting gory holes and bathroom glory holes that the greatest moments of tension I felt playing it were not when I was fending off its hordes of gimp-masked cultists, but rather when I was nervously looking over my shoulder just in case my wife happened to walk in the room. However, peel back the sordid surface layer and Revival doesn’t have much meat to go along with its many buckets of blood. Heavy-handed storytelling, repeated chase sequences, and uninspired boss encounters meant that no matter how many meatsacks had their skin pierced and flayed by chains that tightened onscreen, Hellraiser: Revival never managed to properly get its hooks into me.